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“Our world is a lot more engaging,” Garritano said.ģDchat, based in Mount Pleasant, S.C., is the brainchild of Garritano, an entrepreneur who started a video store chain but got out of it as Blockbuster Video emerged. In contrast to Home, you can actually have your avatar hold hands with another’s. You can insert your own YouTube videos, streaming music, and pictures into the world you can, for instance, open your own art gallery and sell real stuff.
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You can, for instance, go into a movie theater and watch films along with other friends. Some of the trappings are similar to Sony’s Home, the virtual world for PlayStation 3 owners. “Not only can you view someone’s static profile, you can go on virtual dates with them.” “As a 3D dating service, we will raise the bar for other sites,” Garritano said. You can customize your character to the nth degree, fine-tuning your look to match your real-life appearance or an alter ego. You start with your own penthouse where you can furnish your home with art or decorations. The more tame activities include drinking at a local pub, dancing with hot singles in a nightclub, going on virtual dates or chatting with like-minded adults. There is, for instance, a Sexland option that you can choose where you can do anything from have sex to dance in a strip club.
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The company can thus create an opt-in world full of adult themes. Once verified, you can make use of game content that is not available to those who aren’t verified.
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It makes use of partners such as Aristotle and others, which have also made strides in age verification technologies. It ensures that the people you meet in the PC-based online world are verified adults. “We are targeting people over the age of 18 because we want consumers to make purchases.”

“Sixty percent of the women characters in virtual worlds are played by men or boys,” Garritano said. But with 3Dchat, Garritano says the company has come up with a proprietary identity verification service. In other virtual worlds, you never really know who the person is behind a sexy female avatar. Garritano says the company is distinguishing itself by segmenting its audience very carefully. The goal is to make something that is more targeted than hodge-podge worlds such as Linden Lab’s Second Life, which is one of few big virtual world survivors. Glenn Garritano, founder and chief executive of 3Dchat, says that his company will be the one to create an immersive 3D virtual world where users can dive into a social scene.

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It seems to be targeting two kinds of folks: sex-crazed guys who want to ogle virtual women, and sex-crazed guys who want to have virtual sex with virtual women - and don’t mind paying for membership.Īs of today, you can download the game client, create a personalized avatar and explore the world. This business plan may seem like something out of 1995, but 3Dchat is an ambitious effort with a lot of work behind it and pretty good graphics. GameCreator provides a simple interface to implement new game environments within seconds by using SampleGame as a template to modify scripts and code.3Dchat is launching a brand new virtual world today that combines a 3D game environment and social network for adults. LevelEditor enables terrain creation, placement of references for scenes, lights and cameras, and the key frame of other variables such as positions. SceneEditor displays a given scene file, which provides detailed information about the scene and the components within. MaterialEditor exposes the interface to the material files that represent all of the parameters used for rendering, gameplay, physics and other variables such as material color. Two of the standard plugins are: SceneGraphOptimization (processes each of the scenes and optimizes the data) and MeshFinalize (reads the mesh profile and converts, compresses, swizzles and merges mesh data streams into a finalized format).

Tool Plugins contain the interface to write custom plugins. GamebryoMayaPlugin / GamebryoMaxPlugin provides a simple way of creating geometry, particles and animations quickly, with the use of the new Gamebryo Material node and a new referencing tool. AssetBuilder manages various assets of the game, including a streaming solution for managing large environments, packaging scenes that are independent of the locality and a single-object scene loader.
